Build games for the whole room.

Understand the runtime, connect every screen, and ship a game people can start playing in seconds.

Start with the platform model

Each guide is a plain MDX file: easy to edit, easy to link, and ready for interactive examples when the concept needs one.

Getting started

Go from an empty folder to a local TPG game with a host display and phone controller.

Rooms, roles, and authority

A practical mental model for lifecycle, participant roles, intents, and canonical shared state.

Publishing a game

Package, upload, review, and verify a game version without losing the exact artifact you tested.

Have a build ready?

Upload it, inspect the draft, and move it through review.

Open creator portal